mission_task_waypoints¶
Source: base/tealdef/mission/tasks/waypoints/mission_task_waypoints.d.tl
Notes
Task that waits for a line from a station group that passes given waypoints.
MissionTaskWaypoints¶
record global base/tealdef/mission/tasks/waypoints/mission_task_waypoints.d.tl:3
global record MissionTaskWaypoints is MissionInterface.TaskScript<MissionTaskWaypoints.State, MissionTaskWaypoints.Params>
Load: local waypoints = ug_require "::/mission/tasks/waypoints/waypoints.tl"
Notes
Task (waypoints) that completes when a line serving the station group passes all waypoints. It draws the next missing waypoint and the station as zones.
MissionTaskWaypoints.Params¶
record base/tealdef/mission/tasks/waypoints/mission_task_waypoints.d.tl:4
record Params
Notes
Params of the task.
Used in the base game: 6 times in 2 files
base/content/mission/mission/tasks/waypoints/waypoints.tl:5
mods/release/urbangames_campaign_mission_01/content/mission/mission/mission_story.tl:2553
Fields
| Name | Type | Description |
|---|---|---|
stationGroup |
Engine.Entity |
Station group the line must serve. |
waypoints |
{MissionInterface.PosRadius} |
Areas the line must pass. |
tolerance |
number |
Distance tolerance in metres (default 5). |
MissionTaskWaypoints.State¶
record base/tealdef/mission/tasks/waypoints/mission_task_waypoints.d.tl:9
record State
Notes
State of the task.
Used in the base game: 5 times in 2 files
base/content/mission/mission/tasks/waypoints/waypoints.tl:4
mods/release/urbangames_campaign_mission_01/content/mission/mission/mission_story.tl:2627
Fields
| Name | Type | Description |
|---|---|---|
result |
Engine.Entity |
Line that passes all waypoints. |
waypointsCompleted |
{boolean} |
Per waypoint, whether some line passes it. |