town_sfx¶
Source: base/tealdef/game_mechanics/towns/sound/town_sfx.d.tl
Notes
Sound effect lists for town events, loaded from sound/town_sfx.gres.
TownSFX¶
record global base/tealdef/game_mechanics/towns/sound/town_sfx.d.tl:3
global record TownSFX
Notes
Sound files for town events. Each field is a list; api.gui.sound.playRandomSoundEffect picks one entry.
Example
Fields
| Name | Type | Description |
|---|---|---|
LevelUp |
{FilePath} |
Sounds of the town level-up notification (three variants). |
Select |
{FilePath} |
Selection sound of a town entity (view_manager_util.tl). |
Prospection |
{FilePath} |
Sound played when a new exploration plane appears. |
Marketing |
{FilePath} |
Sound played by the marketing campaign HUD display. |
Greenification |
{FilePath} |
Sound played by the greenification HUD display. |