mission_react_util¶
Source: base/tealdef/mission/mission_react_util.d.tl
Notes
GUI parameters of the mission dialogue / voice-over overlay.
MissionReactUtil¶
record global base/tealdef/mission/mission_react_util.d.tl:3
global record MissionReactUtil
Load: local mission_react_util = ug_require "/mission/mission_react_util.tl"
Notes
GUI of the mission dialogue and instruction overlay.
Fields
| Name | Type | Description |
|---|---|---|
DialogueOverlay |
RecipeWithApi0<DialogueOverlayApi> |
Recipe of the dialogue / voice-over overlay; its API reports what is playing. used 2× in the base game |
MissionReactUtil.DialogueEventParam¶
record base/tealdef/mission/mission_react_util.d.tl:5
record DialogueEventParam
Notes
Parameter of the dialogue and on-finish-dialogue React events.
Used in the base game: 8 times in 4 files
base/content/mission/mission/mission_react_util.tl:385
base/content/mission/mission/mission_framework/mission_framework_react_util.tl:377
base/content/mission/mission/mission_framework/mission_framework_react.tl:1321
base/content/mission/mission/tasks/dialogue/dialogue.tl:54
Fields
| Name | Type | Description |
|---|---|---|
id |
string |
start-dialogue, start-instruction or on-finish-dialogue. |
scriptName |
string |
Dialogue script to play. |
instructionData |
MissionDialogueData.InstructionData |
Instruction to play. |
taskUid |
string |
Task the dialogue or instruction belongs to. |
instructionKey |
string |
Key of a queued instruction. |
syncWithCutscene |
boolean |
Plays the dialogue in sync with a running cutscene. |
MissionReactUtil.InstructionsOverlayParam¶
record base/tealdef/mission/mission_react_util.d.tl:14
record InstructionsOverlayParam
No description in the game files yet.
Used in the base game: 1 time in 1 file
base/content/mission/mission/mission_react_util.tl:67
Fields
| Name | Type | Description |
|---|---|---|
startTime |
number |
|
instructionData |
MissionDialogueData.InstructionData |
|
taskUid |
string |
|
instructionKey |
string |
Functions
setEndState() base/tealdef/mission/mission_react_util.d.tl:19
No description in the game files yet.
MissionReactUtil.DialogueOverlayContentParam¶
record base/tealdef/mission/mission_react_util.d.tl:22
record DialogueOverlayContentParam
No description in the game files yet.
Used in the base game: 1 time in 1 file
base/content/mission/mission/mission_react_util.tl:248
Fields
| Name | Type | Description |
|---|---|---|
startTime |
number |
|
scriptName |
string |
|
missionDialogueData |
MissionDialogueData.DialogueData |
|
taskUid |
string |
|
instructionKey |
string |
|
syncWithCutscene |
boolean |
Functions
setDeactivateState(boolean) base/tealdef/mission/mission_react_util.d.tl:29
No description in the game files yet.
setEndState() base/tealdef/mission/mission_react_util.d.tl:30
No description in the game files yet.
getSkipCurrentLineRef() : boolean base/tealdef/mission/mission_react_util.d.tl:31
No description in the game files yet.
Returns boolean
setSkipCurrentLineRef(boolean) base/tealdef/mission/mission_react_util.d.tl:32
No description in the game files yet.