mission_task_wait_ui_event¶
Source: base/tealdef/mission/tasks/wait/mission_task_wait_ui_event.d.tl
Notes
Task that completes when a matching GUI event arrives.
MissionTaskWaitUiEvent¶
record global base/tealdef/mission/tasks/wait/mission_task_wait_ui_event.d.tl:3
global record MissionTaskWaitUiEvent is MissionInterface.TaskScript<MissionTaskWaitUiEvent.State, MissionTaskWaitUiEvent.Params>
Load: local wait_ui_event = ug_require "::/mission/tasks/wait/wait_ui_event.tl"
Notes
Task (wait_ui_event) that completes when a GUI event matches one of the candidates, optionally after an extra instruction has played, or after a timeout.
Example
MissionTaskWaitUiEvent.EventDesc¶
record base/tealdef/mission/tasks/wait/mission_task_wait_ui_event.d.tl:4
record EventDesc
Notes
GUI event pattern; nil fields match anything, param is compared deeply.
Used in the base game: 1 time in 1 file
base/content/mission/mission/tasks/wait/wait_ui_event.tl:8
Fields
| Name | Type | Description |
|---|---|---|
src |
string |
Event source. |
id |
string |
Event id (e.g. "VehicleStoreBrowser"). |
name |
string |
Event name (e.g. "open", "window.close"). |
param |
any |
Event parameter. |
MissionTaskWaitUiEvent.Params¶
record base/tealdef/mission/tasks/wait/mission_task_wait_ui_event.d.tl:10
record Params
Notes
Params of the task.
Used in the base game: 10 times in 4 files
base/content/mission/mission/tutorial/tutorial_story.tl:537
base/content/mission/mission/tasks/wait/wait_ui_event.tl:4
mods/release/urbangames_campaign_mission_02/content/mission/mission/mission_story.tl:472
mods/release/urbangames_campaign_mission_06/content/mission/mission/mission_story.tl:968
Fields
| Name | Type | Description |
|---|---|---|
candidates |
{EventDesc} |
GUI event patterns; any match completes the task. |
instructionKeyOnComplete |
string |
Instruction key queued after the event; the task completes when that instruction has finished playing. |
timeoutIfNoEvent |
number |
Completes the task after this many GUI seconds even without an event. |
Functions
paramValidateFn(param : any) : boolean base/tealdef/mission/tasks/wait/mission_task_wait_ui_event.d.tl:14
Notes
Extra check of the event parameter.
| Parameter | Type | Description |
|---|---|---|
param |
any |
Event parameter. |
Returns boolean: true to accept the event.
MissionTaskWaitUiEvent.State¶
record base/tealdef/mission/tasks/wait/mission_task_wait_ui_event.d.tl:17
record State
Notes
State of the task.
Used in the base game: 1 time in 1 file
base/content/mission/mission/tasks/wait/wait_ui_event.tl:3
Fields
| Name | Type | Description |
|---|---|---|
observed |
EventDesc |
The candidate that matched. |
timeoutEndTime |
number |
GUI time (seconds) of the timeout. |