content_def¶
Source: base/tealdef/content_def.d.tl
Requires: gui.main.color_util, game_mechanics.towns.district_colors, gui.construction.construction_colors, gui.entity_window.gameplay_colors, gui.layers.layer_colors, gui.main.default_colors, gui.main.input_action_colors, gui.main.particle_colors, gui.menu.map_preview_colors, mission.mission_colors, game_mechanics.notifications.gui.notification_colors, gui.main.selection_colors, gui.menu.mod_colors, gui.hud.hud_gui_config, gui.sound.gui_comp_sfx, gui.menu.sound.main_menu_sfx, gui.line_vehicle_mgmt.sound.lvm_sfx, gui.guidesystem.sound.guidesystem_sfx, gui.construction.sound.construction_sfx, game_mechanics.celebrations.gui.sound.celebration_sfx, game_mechanics.notifications.gui.sound.notification_sfx, game_mechanics.finance.sound.finance_sfx, game_mechanics.achievements.sound.achievement_sfx, game_mechanics.company.sound.company_sfx, game_mechanics.towns.sound.town_sfx, gui.main.gui_res_modding, scripts.util.config_util, gui.main.disable_features, base.model_metadata_util, base.difficulty_util, base.post_run_util, scripts.math_util, scripts.polygon_util, scripts.app_util, scripts.string_util, scripts.lang_util, scripts.table_util, scripts.log, scripts.react, scripts.builtin, scripts.util, scripts.gamescript, scripts.journal, scripts.entity_util, scripts.random_util, scripts.tex_util, gui.main.styleutil, gui.main.game_react_globals, gui.main.game_tooltips, scripts.util.listutil, scripts.util.romberg_util, gui.line_vehicle_mgmt.feedback_list_util, gui.menu.difficulty_react_util, gui.menu.new_game_react_util, gui.line_vehicle_mgmt.line, scripts.construction.asset_util, scripts.construction.param_util, scripts.audio_util, scripts.soundset, mission.tasks.mission_dialogue_data, gui.main.game_context, gui.main.content_card, gui.line_vehicle_mgmt.vehicle_util, gui.menu.graphics_presets_util, gui.hud.hud_react_util, game_mechanics.game_time.game_time, gui.main.tool_react_util, game_mechanics.notifications.notifications, game_mechanics.notifications.types.notification_types, gui.main.hud_icon_toolbox, gui.main.free_cam_options, gui.main.selector, gui.main.game_windows, gui.statistics.statistics, gui.map_editor.map_editor, game_mechanics.finance.loan, gui.menu.main_menu, gui.menu.menu_icon_react_util, gui.main.menu_category_util, gui.main.script_param_util, gui.menu.menu_util, gui.construction.construction_menu, game_mechanics.company.company, game_mechanics.finance.account, game_mechanics.emission.emissions, gui.menu.releasenotes_util, gui.context_helper.context_helper, gui.game_bar.game_bar, gui.game_bar.game_bar_widgets, gui.main.main_mod_button_area, gui.main.mod_entry_point, gui.main.radial_menu_extension, gui.main.particle_react_util, gui.entity_window.view_manager, scripts.metadata_util, scripts.construction.construction_config_metadata, scripts.construction.construction_specialization_metadata, game_mechanics.company.company_metadata, game_mechanics.company.prospection_metadata, game_mechanics.emission.emission_metadata, game_mechanics.emission.emission_config_metadata, stations.station_metadata, game_mechanics.towns.town_growth_metadata, game_mechanics.towns.town_marketing_metadata, game_mechanics.towns.towns, game_mechanics.company.company_progression_util, game_mechanics.company.company_util, gui.construction.construction_react_util, gui.construction.construction_desc_react_util, gui.construction.track_modifier_metadata, gui.construction.track_description_metadata, gui.line_vehicle_mgmt.vehicle_store, game_mechanics.notifications.notification_util, game_mechanics.notifications.notification_legacy_util, game_mechanics.finance.loan_util, gui.main.cargo_util, gui.line_vehicle_mgmt.vehicle_store_util, gui.entity_window.entity_window_util, game_mechanics.finance.finances_util, gui.menu.mod_util, gui.main.industry_util, gui.entity_window.view_manager_util, game_mechanics.subventions.subvention, game_mechanics.subventions.subventions_gui, game_mechanics.subventions.subvention_legacy_util, game_mechanics.subventions.specific_subvention, game_mechanics.subventions.subvention_util, game_mechanics.towns.town_util, game_mechanics.towns.town_cargo, game_mechanics.towns.town_util_parallel, game_mechanics.company.company_static_util, scripts.util.town_growth_function, game_mechanics.fun_elements.custom_entity_util, game_mechanics.fun_elements.fun_elements, game_mechanics.fun_elements.blimp_util, game_mechanics.fun_elements.ufo_util, game_mechanics.fun_elements.rocket_util, mission.mission_framework.mission_interface, mission.mission_framework.mission_end_window_util, mission.mission_framework.mission_framework_react_util, mission.mission_framework.mission_framework_react, gui.main.gui_react_util, gui.main.tile_list_react_util, gui.main.button_react_util, gui.main.cargo_react_util, game_mechanics.company.company_react_util, gui.menu.dialog_react_util, gui.main.credits_react_util, gui.main.engine_react_util, game_mechanics.finance.finances_react_util, gui.layers.layer_react_util, gui.layers.layers_button_ridge, gui.layers.layer_cargo_flow, gui.layers.layer_cargo, gui.layers.layer_noise, gui.layers.layer_pollution, gui.layers.layer_public_transport, gui.layers.layer_traffic, gui.layers.layer_hud_filter, gui.line_vehicle_mgmt.line_react_util, gui.statistics.statistics_react_util, game_mechanics.celebrations.celebration_react_util, game_mechanics.notifications.types.notification_react_util, game_mechanics.towns.town_react_util, gui.entity_window.entity_window_hud, gui.line_vehicle_mgmt.vehicle_react_util, gui.menu.paradox_react_util, gui.menu.mod_manager_react_util, gui.menu.savegame_react_util, gui.main.selector_react_util, gui.main.popover_react_util, gui.main.callout_react_util, gui.main.collapsible_checkbox_list, gui.line_vehicle_mgmt.vehicle_store_table, gui.line_vehicle_mgmt.vehicle_store_window, gui.line_vehicle_mgmt.cargofilter_window, gui.line_vehicle_mgmt.line_util, gui.line_vehicle_mgmt.manager_tooltips_util, gui.line_vehicle_mgmt.manager_window, gui.line_vehicle_mgmt.manager_hud_util, gui.line_vehicle_mgmt.vehicle_list_react_util, gui.entity_window.industry_react_util, gui.main.town_hud_react_util, mission.builder_util, industries.industry_workers, industries.industry_productivity_util, game_mechanics.industries.industries, game_mechanics.company.explorations.exploration_plane, gui.entity_window.eow_extension_util, gui.entity_window.animal.animal_eow, gui.entity_window.empty_construction.empty_construction_eow, gui.entity_window.fun_elements.fun_elements_eow, gui.entity_window.industry.industry_eow, gui.entity_window.line.line_eow, gui.entity_window.maintenance_station.maintenance_station_eow, gui.entity_window.perk.perk_eow, gui.entity_window.sim_person.sim_person_eow, gui.entity_window.station_group.station_group_eow, gui.entity_window.town.town_eow, gui.entity_window.town_building.town_building_eow, gui.entity_window.vehicle.vehicle_eow, gui.entity_window.warehouse.warehouse_eow, mission.calendar, mission.mission_pathfinding_util, mission.tasks.vehicle_util.mission_vehicle_util, mission.tasks.utility.mission_town_util, mission.tasks.transfer_ownership.transfer_ownership_util, mission.tasks.spawn_sims.sampling_util, mission.tasks.auto_builder.prepare_track_building_util, mission.tasks.task_decorator, mission.mission_react_util, mission.arrival_tracker, vehicle.vehicle_modifier, mission.tasks.wait.mission_task_wait_ui_event, mission.tasks.auto_builder.mission_task_track_builder, mission.tasks.assign_vehicle.mission_task_assign_vehicle, mission.tasks.bulldoze.mission_task_auto_bulldoze, mission.tasks.build_construction.mission_task_build_construction_util, mission.tasks.build_construction.mission_task_build_construction, mission.tasks.build_construction.mission_task_build_construction_variant, mission.tasks.build_path.mission_task_build_path, mission.tasks.connect_nodes.mission_task_connect_nodes, mission.tasks.bulldoze.mission_task_bulldoze, mission.tasks.buy_vehicle.mission_task_buy_vehicle, mission.tasks.utility.mission_task_clouds, mission.tasks.buy_vehicle.mission_task_clone_vehicle, mission.tasks.utility.mission_task_cargo_needs, mission.tasks.utility.mission_task_check_entities, mission.tasks.utility.mission_task_check_landmark_level, mission.tasks.click_entity.mission_task_click_entity, mission.tasks.guide.mission_task_guide, mission.tasks.click_and_collect_custom_entity.mission_task_collect_entity, mission.tasks.guide.mission_task_guide_collect_entity, mission.tasks.utility.mission_task_send_event, mission.tasks.utility.mission_task_send_command, mission.tasks.vehicle_util.mission_task_sell_vehicles, mission.tasks.click_and_collect_custom_entity.mission_task_spawn_entity, mission.tasks.spawn_sims.mission_task_spawn_sims, mission.tasks.create_line.mission_task_create_line, mission.tasks.create_line.mission_task_create_line_for_towns, mission.tasks.cutscene.mission_task_cutscene, mission.tasks.auto_builder.mission_task_electrify, mission.tasks.utility.mission_task_highlight, mission.tasks.utility.mission_task_play_sound, mission.tasks.transport_cargo.mission_task_industry_boosted, mission.tasks.dialogue.mission_task_dialogue, mission.tasks.utility.mission_task_industry_activity, mission.tasks.utility.mission_task_landmark_requirements, mission.tasks.observe_entity.mission_task_observe_entity, mission.tasks.page.mission_task_page, mission.tasks.utility.mission_task_protected_entities, mission.tasks.utility.mission_task_relay_update, mission.tasks.vehicle_util.mission_task_replace_vehicles, mission.tasks.vehicle_util.mission_task_start_vehicles, mission.tasks.utility.mission_task_store_any, mission.tasks.subsidies.mission_task_subsidies, mission.tasks.subsidies.mission_task_guide_subsidies, mission.tasks.finish.mission_task_finish, mission.tasks.utility.mission_task_substitute_constructions, mission.tasks.create_line.mission_task_stop_config, mission.tasks.utility.mission_task_time_of_day, mission.tasks.utility.mission_task_town_development, mission.tasks.town_rating.mission_task_town_rating, mission.tasks.town_size.mission_task_town_size, mission.tasks.town_size.town_size_task_util, mission.tasks.town_rating.mission_task_town_rating_observer, mission.tasks.transfer_ownership.mission_task_transfer_ownership, mission.tasks.transport_cargo.mission_task_empty_stocks, mission.tasks.transport_cargo.mission_task_transport_cargo, mission.tasks.transport_cargo.mission_task_transport_passengers, mission.tasks.transport_cargo.mission_task_transport_cargo_faster, mission.tasks.transport_cargo.mission_task_transport_cargo_observer, mission.tasks.join.mission_task_join, mission.tasks.non_bulldozable.mission_task_non_bulldozable, mission.tasks.vehicle_util.mission_task_vehicle_modifier, mission.tasks.vehicle_util.mission_task_vehicle_position, mission.tasks.assign_vehicle.mission_task_visit_stations_ordered, mission.tasks.wait.mission_task_wait, mission.tasks.wait.mission_task_wait_for, mission.tasks.wait.mission_task_wait_event, mission.tasks.waypoints.mission_task_waypoints, mission.tutorial.tasks.mission_task_tutorial_init, mission.tutorial.tutorial_story_util, mission.mission_framework.mission_framework_util, mission.mission_framework.mission_framework_util_line, mission.mission_framework.mission_framework_util_entity, mission.mission_task_util, mission.mission_boot_util, mission.mission_types, landmarks.landmark, landmarks.landmark_util, mission.modifier, mission.name_util, infrastructure.traffic_light.traffic_light, mission.guide_system.guides.guide_state, mission.guide_system.guides.guide_ui_event, mission.guide_system.guides.guide_event, mission.guide_system.guides.guide_timer, mission.guide_system.guides.guide_generic, mission.guide_system.guide_system_react, scripts.vec2, scripts.vec3, scripts.vec4, scripts.mat4, scripts.construction.collider_util_serialized, scripts.construction.construction_util_serialized, climates.gen.map_gen_util_serialized, scripts.construction.street_util_serialized, landmarks.landmark_util_serialized, scripts.construction.modules_util_serialized, landmarks.hq.headquarter_util_serialized, scripts.construction.lane_util_serialized, scripts.transformator_util