mission_town_util¶
Source: base/tealdef/mission/tasks/utility/mission_town_util.d.tl
Notes
Town helper used by mission tasks.
MissionTownUtil¶
record global base/tealdef/mission/tasks/utility/mission_town_util.d.tl:3
global record MissionTownUtil
Load: local mission_town_util = ug_require "::/mission/tasks/utility/mission_town_util.tl"
Notes
Town helper used by mission tasks.
Functions
patchTownCargoNeeds(entity : Engine.Entity, cargoNeedsForLandUseType : {integer : {ResName}}, overwrite? : boolean) base/tealdef/mission/tasks/utility/mission_town_util.d.tl:4
Call as mission_town_util.patchTownCargoNeeds
Notes
Adds cargo needs to a town per land-use type (1 residential, 2 commercial, 3 industrial), or replaces them.
| Parameter | Type | Description |
|---|---|---|
entity |
Engine.Entity |
Town entity. |
cargoNeedsForLandUseType |
{integer : {ResName}} |
Land-use type -> cargo type resources. |
overwrite? |
boolean |
Starts from empty needs instead of the town's current ones. |