mission_task_electrify¶
Source: base/tealdef/mission/tasks/auto_builder/mission_task_electrify.d.tl
Notes
Task that electrifies the track between node pairs.
MissionTaskElectrify¶
record global base/tealdef/mission/tasks/auto_builder/mission_task_electrify.d.tl:4
global record MissionTaskElectrify is MissionInterface.TaskScript<MissionTaskElectrify.State, MissionTaskElectrify.Params>
Load: local electrify = ug_require "::/mission/tasks/auto_builder/electrify.tl"
Notes
Task (electrify) that finds the train path between each node pair and rebuilds its edges with the simple_catenary track template, then completes.
MissionTaskElectrify.Params¶
record base/tealdef/mission/tasks/auto_builder/mission_task_electrify.d.tl:5
record Params
Notes
Params of the task.
Used in the base game: 1 time in 1 file
base/content/mission/mission/tasks/auto_builder/electrify.tl:4
Fields
| Name | Type | Description |
|---|---|---|
nodePairs |
{{Engine.Entity, Engine.Entity}} |
Pairs of track nodes. |
MissionTaskElectrify.State¶
record base/tealdef/mission/tasks/auto_builder/mission_task_electrify.d.tl:8
record State
Notes
State of the task.
Used in the base game: 1 time in 1 file
base/content/mission/mission/tasks/auto_builder/electrify.tl:3
Fields
| Name | Type | Description |
|---|---|---|
isComplete |
{boolean} |
Per pair, whether it was processed. |