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mission_task_auto_bulldoze

Source: base/tealdef/mission/tasks/bulldoze/mission_task_auto_bulldoze.d.tl

Notes

Task that removes constructions.

MissionTaskAutoBulldoze

record global base/tealdef/mission/tasks/bulldoze/mission_task_auto_bulldoze.d.tl:3

global record MissionTaskAutoBulldoze is MissionInterface.TaskScript<MissionTaskAutoBulldoze.State, MissionTaskAutoBulldoze.Params>

Load: local auto_bulldoze = ug_require "::/mission/tasks/bulldoze/auto_bulldoze.tl"

Notes

Task (auto_bulldoze) that removes the given constructions that still exist and completes.

MissionTaskAutoBulldoze.Params

record base/tealdef/mission/tasks/bulldoze/mission_task_auto_bulldoze.d.tl:4

record Params

Notes

Params of the task.

Used in the base game: 2 times in 1 file

base/content/mission/mission/tasks/bulldoze/auto_bulldoze.tl:2

local type P = MissionTaskAutoBulldoze.Params

Fields

Name Type Description
constructionEntities {Engine.Entity} Constructions to remove.

MissionTaskAutoBulldoze.State

record base/tealdef/mission/tasks/bulldoze/mission_task_auto_bulldoze.d.tl:7

record State

Notes

State of the task.

Used in the base game: 2 times in 1 file

base/content/mission/mission/tasks/bulldoze/auto_bulldoze.tl:1

local type S = MissionTaskAutoBulldoze.State

Fields

Name Type Description
isComplete boolean The removal was sent.