ufo_util¶
Source: base/tealdef/game_mechanics/fun_elements/ufo_util.d.tl
Notes
UFO that flies in, abducts a cow from a livestock farm and leaves.
UfoUtil¶
record global base/tealdef/game_mechanics/fun_elements/ufo_util.d.tl:3
global record UfoUtil
Notes
UFO that flies in from the map edge, lifts a cow from a livestock farm field and flies off again.
Details
The fun elements game script spawns one every 2 to 4 game years while no other UFO is in flight.
Functions
spawnNew(callback : function(UfoData)) : boolean base/tealdef/game_mechanics/fun_elements/ufo_util.d.tl:21
Notes
Spawns a cow on a random cow field of a livestock farm and a UFO at the nearest map edge.
| Parameter | Type | Description |
|---|---|---|
callback |
function(UfoData) |
Receives the UFO's data once both entities exist. |
Returns boolean: False if no livestock farm with cows exists.
update(data : UfoData, dt : number) : boolean base/tealdef/game_mechanics/fun_elements/ufo_util.d.tl:22
Notes
Moves the UFO (or the cow during the abduction) one step and advances the flight stage.
| Parameter | Type | Description |
|---|---|---|
data |
UfoData |
UFO to update; changed in place. |
dt |
number |
Time step in seconds. |
Returns boolean: True when the UFO was removed and its data can be dropped.
UfoUtil.UfoState¶
enum base/tealdef/game_mechanics/fun_elements/ufo_util.d.tl:4
enum UfoState
Notes
Flight stage of a UFO.
UfoUtil.UfoData¶
record base/tealdef/game_mechanics/fun_elements/ufo_util.d.tl:12
record UfoData
Notes
Saved state of one UFO.
Used in the base game: 4 times in 2 files
base/content/game_mechanics/game_mechanics/fun_elements/ufo_util.tl:65
base/content/game_mechanics/game_mechanics/fun_elements/fun_elements.script.tl:45
Fields
| Name | Type | Description |
|---|---|---|
ufoEntity |
EntityUtil.EntityAndRevision |
UFO entity. |
cowEntity |
EntityUtil.EntityAndRevision |
Cow entity; empty after the abduction. |
state |
UfoState |
Current flight stage. |
velocity |
{number} |
Velocity as {x, y, z} in metres per second. |
target |
{number} |
Current target position as {x, y, z}. |
abductSpeed |
number |
Speed at which the cow rises, up to 6 metres per second. |